Should customer service come via Twitter?

A couple of interesting posts have highlighted both the positive and negative of the increase in customer service by brands on Twitter.

Andrew Grill has written a detailed account of his dealings with British Telecom in a post titled ‘Why call centres need to embrace Twitter and IM for customer support. In it, he details a familiar bad experience with an endless chain of Interactive Voice Response systems and staff.

In the midst of it he contacted @BTCare who directed him to the helpline, but the eventual solution came from the section of BT.com which offers an interactive chat service with an advisor.

Meanwhile Dave Winer writes ‘Sorry I still hate Comcast’ – critical of the company which has received plaudits for using Twitter effectively to reach out as a customer service tool – in Dave’s case they couldn’t stop him getting ‘fired as a Comcast customer’ and offended him even more by telling him that they liked him during the process. Which is why Dave now prefers to avoid being cut off or dealing with Twitter reps for his AT&T account.

 

I’m not sure it’s about the tools being used, or even the amount of resource directed to each one (Andrew suggests that the 7 people he spoke to via the phone would have been better served monitoring places like Twitter etc).

I’m fairly sure it’s about customer service people being helpful and having the authority to solve problems etc proactively, whether that’s via the phone or Twitter.

It’s important to be in the place customers want to reach you, and equally important in the modern internet age to be monitoring for those people who might have a problem that they announce to others without contacting you directly.

But being aware of a customer’s problem doesn’t solve it.

I’ve had good experiences with some companies via Twitter – for example the chap who was running www.twitter.com/godaddyguy was incredibly helpful when I had hosting problems. He chased for answers, emailed, and even offered to call to ensure the problem was resolved – and all this was in the same time as it took to get a cursory email response via their online help service.

Partly, Twitter is a great tool for customer service, because it’s easy for companies to monitor, and quick for customers to use to share information, praise and complaints.

But partly, I think, the most proactive customer service people are eager and excited by using new technologies like Twitter, so you’ll tend to find more helpful people on there than in the call centre hiring whoever they can at the most cost-efficient wage.

I think we’re a long way from Twitter, Get Satisfaction etc replacing call centres – but I can’t wait for the day they do because it will enable everyone to highlight the proactive, useful, customer service staff from the bad far more easily, and mean that everyone gets a better service no matter who they’re dealing with.

Has Pure just launched the future of radio hardware?

The new Pure Sensia launched to the press and radio industry today, and as an internet-connected radio with a 5.7″ touchscreen, it’s hard not to be a bit impressed by the technology. But what’s more interesting is what it allows radio and audio providers to do in the future.

I need to disclose that I’ve been discussing the Sensia for a while as part of Absolute Radio’s Pure Sensia promotion. (Obligatory plug: You can win 4 Sensia’s every Thursday for the next 3 weeks by listening to Absolute Radio or visiting the website).

What’s really interesing is that it’s internet-connected, but doesn’t have a browser or any ability to play video. And both of these are conscious decisions by Pure, in order to ensure that the Sensia is a radio that does lots more, rather than a TV or PC that happens to have a radio built-in. And I think that’s a vitally important definition when the long awaited convergence of devices in the home has really kicked in.

The new Pure Sensia internet-connected DAB Radio

The new Pure Sensia internet-connected DAB Radio

So you get access to FM, DAB, Internet Radio and Podcasts. But it also allows an audio provider to display slideshow images and now playing information alongside the broadcast, for example. And in the future there are lots of ways that this can allow more utiility and interaction.

Plus it also has the facility for internet applications, which are limited for launch to news, weather, Twitter and Facebook, but will soon be opened-up. Suddenly there are a number of possibilities which also tie into the existing plans most people have for mobile devices and internet projects.

For me it’s all about looking at how we can increase enjoyment and interaction, and minimise annoyance. What things generally bug people when they’re listening to a tradional radio at home, and what things would they love to do if they could? Can we streamline the interaction with an on-air presenter, or create new ways for people to get involved? Can we make commercial messages more of a service to people? And how does this compliment mobile phone listening and interaction,or PC (or Mac) based listening and interaction?

Combine this with radio in the iPod Nano, and HD radio in the Zune, and the complimentary nature of radio seems to be leading to a bit of a wave of incorporating what is a great complimentary medium into technology. Now it’s just about making the most of those opportunities to better serve listeners.

Five day school for developing iPhone Apps

Having worked on mobile applications, including the Absolute Radio iAmp and LiveAmp for the iPhone and the Absolute Radio iAmp for Android, I’m conscious of the challenges of developing successful mobile applications either in-house or with external developers.

Which is why I was intrigued when someone pointed me towards App School. It’s a five-day course on developing for the iPhone run by two relatively experienced mobile developers – Patrick Collison developed the Encyclopedia app, which brought Wikipedia to the iPhone, while Daniel Heffernan won the IBM Open Source competition by creating an app to allow iPhones to function as wireless game controllers.

It looks pretty comprehensive:

Day1: Introduction to the iPhone SDK and Objective-C

Day2: Introduction to Cocoa Touch and interacting with the user’s data.

Day3: Important basic data structures and iPhone hardware interaction.

Day4: Connecting to other iPhones and computers, and the Media Layer.

Day 5: Performance profiling and optimisation, going live, and selling your app.

You can see more details of the course outline, and also the requirements.

‘App School is designed for software developers with object-oriented programming experience. Anyone with a good understanding of object-oriented languages, such as C++, Java or C# will be able to participate fully.’

Now the course does cost from £1350 to £1500 (Although there’s a 50% discount for the students/unemployed), but then again attending 2 or 3 conferences this year could cost more!

If you want to find out more there’s a blog, or you can find them on Twitter. The new London-based course is on October 12-16, so you’ll need to be quick!

Techcrunch asks Kevin Rose if Pownce was a mistake

I’d be surprised if you’ve avoided mention of Techcrunch’s TC50, but if so, it’s one of the biggest conferences and events of the tech year, with startups able to pitch for a cash prize, investors, and the like’s of Kevin Rose in attendance.

Although the Techcrunch interview mainly focuses on Digg, they do ask whether or not starting Pownce was a mistake – skip to 7.26 if you just want the microblogging: