A great opportunity for Nokia that no one has mentioned…

The news is full of reports on the abysmal second quarter results posted by Nokia today, which saw such a massive drop for the company that it has been surpassed by Apple in smartphone sales for the first time (16.7 million Nokias, compared to 20 million iPhones).

Some are suggesting that it’s a sign the move to Windows Phone 7 was the right one, but most analysis and opinion is that Nokia might not survive long enough at this rate, given that we’re only likely to see one WP7 handset by the end of the year, and although the operating system is a nice one, it might not be nice enough to make any impact into the growth of Android and iOS. For a full and complete analysis of how far Nokia have floated up the creek without any propulsion, Tomi Ahonen is as comprehensive as ever in his figures, predictions, and critical analysis of Microsoft and Nokia CEO Stephen Elop.

But I think I may have spotted a big opportunity for a core of growth for Nokia, and it’s all based around Windows Phone 7 and their relationship with Microsoft

Here’s where Nokia, Microsoft and Windows Phone 7 could nail it:

  • Microsoft posted record quarter profits for Q4 last year, and record annual profits of $69.94 billion.
  • The biggest growth has come from the Entertainment and Devices division, which includes Kinect, and the Xbox, which was picked out as contributing significantly to the record profits.
  • Whether you prefer WP7, Android or iOS, you can certainly see that WP7 is a good enough OS to on a par with the others, but the perception is that the huge app catalogues of Android and iOS and the continued increase in developers devoting time and effort to them make their leads pretty unassailable.

But here’s what I think would give Nokia, Microsoft and WP7 a significant core group of growth from which to build….

  • Xbox is growing and making significant revenue.
  • Kinect is a record-breaking success.
  • Integration with Xbox Live and gaming on mobiles has been mentioned by senior Microsoft staff for years, even before the Xbox 360 launched (One of the chief people involved in the Xbox project, J Allard, talked about it in-depth in an Edge magazine feature back in 2005).
  • The biggest selling entertainment product of last year, which broke records for all videogame sales, was Activion’s Call of Duty: Black Ops, which is currently time-exclusive for the Xbox, meaning all updates etc are released way earlier for the Microsoft Console.

Non-gamers may still be asking why this matters, but consider the fact that there is a huge group of Call of Duty gamers who have bought an Xbox purely to play Call of Duty. And these generally aren’t 15-year-olds – these are mainly late-20s and early-30s men (and some ladies) who also bought an iPhone when they became cool and fashionable because a guy at work showed them Angry Birds.

These are people with limited time, and limited interest in comparing operating systems, or app inventory. There are plenty of other great games on the Xbox, but they’ll possibly buy a football game (Fifa for English football, Madden for American football, or maybe a golf game, and that’s it. They’ve spent £200 for a console, £40 for a game, and £30 for additional content, plus a £40 annual Xbox Live subscription to play one game online with their friends.

 

  • Now most manufacturers using Windows Phone 7 also produce Android handsets which have a much, much higher rate of sale and adoption at the moment by a massive margin, so Nokia is in a position to be a massively preferential partner with Microsoft.
  • If Nokia hardware, which is still trusted by consumers, and Microsoft WP7 could be put to Activision in a way that gets exclusivity on the Call of Duty franchise for mobile in addition to the Xbox console, or if they’ve already set up the contract that it’s Xbox Live exclusivity regardless of device.
  • Suddenly you have hardware people still remember as trustworthy, even if Symbian was perceived as stone age compared to smartphone rivals. You have Xbox Live which is doing massively well as the established online videogame network, and you have the game which gets a large audience of adults with a disposable income in a position to spend £300 plus just to access that game. If they can figure out the right way to get CoD onto a mobile handset in a way which is enjoyable, ties into the console game as well (Most likely feeding into the new Call of Duty XP social network/stats package), then they’ve got a strong and solid core from which to build.

And given that the mobile/console interaction was being discussed 6 years ago, and increased Xbox Live connectivity is constantly being mentioned in every WP7 upgrade, I wouldn’t be surprised if this was announced pretty soon. Given the fact that one Nokia WP7 handset is out this year, and the next installment in the series, Call of Duty: Modern Warfare 3 is due in early November, marketing for such a phone and app would have to begin pretty soon, but having work on a launch app for a previous Nokia handset, the turnaround times for actually producing something were relatively short in that case.

Now the one thing that would probably scare anyone inside of Nokia from the idea would be remembering the ill-fated N-Gage – the gaming/phone ‘sidetalking’ abomination which ranks as one of the most notable gaming hardware failures of all time (and also produced the stil funny ‘sidetalking’ meme of imitating the N-Gage will all sorts of objects).

Nokia NGage

Just pretend the sidetalking taco phone never happened...

Fortuntely we’ve come a long way since then, with the Sony Xperia Play as the ‘Playstation Phone’ and the success of games including Angry Birds lifting simple mobile games. At the same time, most big games publishers, such as Activision and EA, are already publishing their games on the bigger mobile OS platforms.

If I was Stephen Elop and wanted to grab an established userbase which has disposable income for both hardware and digital content, and already has a strong word-of-mouth community with an established property, I’d be trying to get in a room with Ballmer and Robert Kotick in days or hours to get a deal done.

The end of an era…

It’s been quite a momentous week for me, hence the lack of blogging. Aside from celebrating my son’s first birthday, the big event concerns my employment.

After an immensely enjoyable and educational eight years, I’ve left Bauer Media.

I hadn’t been actively looking for a change, but a couple of interesting opportunities had been put my way, and one of them in particular seemed to offer the right mix of new challenges, new experiences, and the chance to learn some new skills (More on my new job in a future post!)

And what better time to make a change than with a young family and during a recession!

But it does mean leaving some incredibly talented colleagues and some incredibly good friends I’ve been honoured to know and work with since I originally joined Emap back in 2001 (The consumer side of Emap was acquired by Bauer Media last year). During just under seven years on MCN, I was involved in two site relaunches, met almost all of my childhood heroes, broke some big news stories and went on some great trips. I also got to enjoy some great motorcycles, hit 170mph+ on test tracks, and rode some of the best UK race circuits.

And my move to marketing and social media meant I got to know people across the company, working with some hugely talented editorial, marketing and commercial teams, and getting to look at how social media and digital content and marketing works in a number of different settings.

If I listed all the people I’d like to thank, we’d be here for a very long time, so I can only hope I’ve made decent efforts to mention my gratitude over the years.

And despite the tough conditions for the publishing and media industries, knowing so many talented people across the Bauer Media business means the company is well-placed to take advantages of the opportunies available and evolve to remain a hugely successful media business.

It’s amazing how fast eight years can go when you’re enjoying yourself!

Some interesting thoughts on Twitter and Friendfeed

Before you get back to work on Monday (or for some reading before you get down to working), there have been a few interesting and thought-provoking posts I’ve spotted:

Robert Scoble posted 10 reasons why Twitter direct messages suck, which I expected to disagree with, but he made a lot of sense in explaining why the amount of messages he receives means that he realistically has to ignore them – he can’t autorespond, file, filter, or mass delete, so it becomes unworkable.

Stowe Boyd then takes it and runs further, to outline how the problem could result in an opportunity to earn some revenue for Twitter, around improving the integration and functionality of direct messaging for those willing to pay $5 a month.

My thought is that it’s a very small group who need these features as an absolute necessity, but a larger number might be persuaded they need them. It’s certainly something I could see Twitter exploring, and I suspect that by offering it as a Freemium service, they could avoid some of the ‘sell-out’ accusations that display advertising will generate.

I’m not sure it’s enough to please the VCs and justify the valuation of Twitter – but I’m increasingly convinced that there isn’t a sole revenue stream that provides a complete solution – and it could be a mixture which becomes the answer.

The other thought piece I thought was worth repeating was Dave Winer on The Space Between Twitter and FriendFeed. Is there room for something that exists with a more graphic and visual system than Twitter, but without some of the complexity of Friendfeed which can put users off?

Obviously this wasn’t Pownce. But could it be a direction for Plurk, which already has a far more visual interface? Or one of the services I have to admit to overlooking a little in the influx of clones, copies and variations, such as Rejaw? And would it be enough to achieve the most important and challenging part of taking on Twitter – getting critical mass? Friendfeed is different enough to fulfill a slightly different function and have an identity away from microblogging, but would something in the Friendfeed/Twitter chasm be cursed by being too much of one or the other?

Why I don’t have much sympathy for traditional media…

The reason I’m increasingly lacking sympathy for the problems of traditional media is that the online world is still one of almost infinite possibilities. And yet the hand-wringing fear of not clinging onto the old way of doing things is what is hurting traditionalists – even when they’ve got access to funding, developers and research that should put them in a better position than a bedroom or garage start-up.

Take music an an example.

I’ve written before about Nine Inch Nails making themselves available via the internet and reaping the rewards. The free download of the previous album, Ghosts had already made $1.6 million.
songsterr

Then you have technology like Songsterr, a great online resource for guitarists. If you don’t read a traditional music score, as a guitarist, you rely on ‘tablature’ – numbers and lines to allow you to play music, generally available in books and magazines. Songsterr not only displays the tab as music plays, but even allows you to slow it down to half speed, which is incredibly useful for the tricky bits. (Hat tip to Jonathan MacDonald). You can subscribe to new song updates, and see what else is happening on the Songsterr blog.

And to round off, what about a musician like Ben Walker, whose ‘Twitter Song’ has been viewed 209,201 at the time of writing, and who ended up on BBC Radio 5 due to his newfound fame. Handily, he’s blogged a lot about why the song was created, and also what has happened since it was noticed. It hasn’t made him rich, but it’s led to offers of collaboration, offers to appear at public events, and offers to write about how musicians can use social media.

Now Nine Inch Nails may be established, but they’re a band not a record label. Songsterr doesn’t seem to have any big backing, and Ben Walker is an individual bloke.

Now why can’t big traditional media companies find the time and resources to experiment, and be able to soak up the inevitable failure rate to find success through big ideas? One successful new media boss quoted me a 1 in 10 success rate for ideas, but said that 1 success generally pays for the other 9. If you can’t do that as a big, established company now, things are only going to get worse.